Pillar 03 — The ecosystem
Worldbuilding
Build the ecosystem.
A world is the reason your character's choices are difficult. This pillar starts small and physical — food, work, law, weather — and grows outward until the map makes sense.
this bed is still growing — Characters is open now
system instability detectedclimate model incomplete
First three things planted here
- 30 dystopian world seedsnext up
- How to build a city in one pagenext up
- The small-object worldbuilding sheetnext up
Power
- Government
- Class
- Economics
- Law
- Crime
- Punishment
- Propaganda
- War
Culture
- Religion
- Language
- Food
- Fashion
- Traditions
- Marriage
- Death
- Mythology
Place
- Geography
- Cities
- Architecture
- Climate
- Transportation
Systems & genre
- Technology
- Medicine
- Education
- Dystopian Worlds
- Sci-Fi Worlds
- Fantasy Worlds
- Creatures
Free seed
Get told when this pillar opens
A note when the first seeds here are planted — no spam in between.
no spam — just new seeds when I plant them