CREATIVE GROWTH SYSTEM // ONLINE

worldbuilding.direcosystem simulation

Pillar 03 — The ecosystem

Worldbuilding

Build the ecosystem.

A world is the reason your character's choices are difficult. This pillar starts small and physical — food, work, law, weather — and grows outward until the map makes sense.

this bed is still growing — Characters is open now

system instability detectedclimate model incomplete

First three things planted here

  • 30 dystopian world seedsnext up
  • How to build a city in one pagenext up
  • The small-object worldbuilding sheetnext up

Power

  • Government
  • Class
  • Economics
  • Law
  • Crime
  • Punishment
  • Propaganda
  • War

Culture

  • Religion
  • Language
  • Food
  • Fashion
  • Traditions
  • Marriage
  • Death
  • Mythology

Place

  • Geography
  • Cities
  • Architecture
  • Climate
  • Transportation

Systems & genre

  • Technology
  • Medicine
  • Education
  • Dystopian Worlds
  • Sci-Fi Worlds
  • Fantasy Worlds
  • Creatures

Free seed

Get told when this pillar opens

A note when the first seeds here are planted — no spam in between.

no spam — just new seeds when I plant them